local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},flags=0,type="BASE",value=-1,name="Str",keywordFlags=0}},"   on Allocated Passives in Radius"}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="ChaosMax",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},"  while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["40% increased Damage when not on Low Life"]={{[1]={[1]={type="Condition",neg=true,var="LowLife"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton "}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}},"  against Enemies affected"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},"  while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="LightningMax",keywordFlags=0}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Cast Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Cast Speed"}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="ColdResist",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{},""}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},"   when you have no Energy Shield"}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value={skillId="MinionInstability"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Perfect Agony {variant:18}Phase Acrobatics"]={nil,"Perfect Agony {variant:18}Phase Acrobatics"}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=16,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected  For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage"}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder  You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=3,name="LightningPenetration",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=51,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},"   on Allocated Passives in Radius"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage {variant:6}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}},"   Damage {variant:6}+6% chance to Block Spell Damage"}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ColdMax",keywordFlags=0}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,type="INC",value=315,name="EnergyShield",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},"  with Hits  50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected  For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={type="SkillType",skillType=9},flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}},"  gained when you Block {variant:1}+20 Mana gained when you Block"}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},"  per 5 Armour on Equipped Shield"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},"  if Energy"}c["10% increased Melee Damage"]={{[1]={flags=256,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=48,name="ElementalDamage",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}},"  Leech applies to enemies  15% increased Movement Speed "}c["Golems have 40% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},"  with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks 40% of  Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=4,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=4,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill  is  Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["Cannot Block"]={nil,"Cannot Block"}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}},"  gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=0,name="Duration",value=75}},"  of Poisons you inflict  Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},"    if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=90,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}},"  of Ailments  10% chance to Shock"}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow  as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of  when you use a Skill"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{},""}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid  "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}},"   as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},"  per Poison on you Poison you inflict is Reflected to you"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}},"   on Allocated Passives in Radius 2% increased Movement Speed  on Allocated Passives in Radius"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=5,name="CritMultiplier",keywordFlags=0}},"   on Unallocated Passives in Radius"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},"  Attack Damage  Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["Charan's Sword"]={nil,"Charan's Sword"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=23,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"}c["1% increased Movement Speed per 450 Evasion Rating, up to 100% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},"  , up to 100% -40 Physical Damage taken when hit by Animals"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},"  if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills 8% increased Attack Speed"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance  Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},"  from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Armour"]={{[1]={flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}},"  gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"56 to 88 added Cold Damage per Green Socket"}c["50% increased Blind duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Blind "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={flags=0,type="BASE",value=1,name="CooldownRecovery",keywordFlags=0}}," maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced "}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's  when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}},"  of Socketed Jewels"}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=2,name="LightningMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["12% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=32,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for  Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},"  per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}},"  gained on Kill  {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid  when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}},"   when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=2,name="LightningPenetration",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}},"  on You"}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill  is  Your Damaging Hits always Stun Enemies that are on Full Life"}c["+15% chance to Block Spell Damage 15% increased Cast Speed"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}},"   Damage 15% increased Cast Speed"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=2,type="BASE",value=1,name="BlockChance",keywordFlags=0}},"  Attack Damage  Chance to Block  Damage is Unlucky"}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["24% increased Elemental Damage with Attack Skills Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills Adds 40 to 60 Cold Damage"}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}},"  when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning {variant:43}Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={type="SkillName",skillName="Purity of Lightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},"   while affected by{variant:43}Unaffected by Conductivity while affected by Purity of Lightning"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}},"   on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% less Totem Damage per Totem"]={{[1]={[1]={type="PerStat",stat="ActiveTotemLimit",div=1},flags=0,type="MORE",value=-8,name="Damage",keywordFlags=16384}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=16,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["16% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},"  per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},"  Size {variant:1,2,3}Zombies deal 100% increased "}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=43,name="ChaosMax",keywordFlags=0}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},"   while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}},"  Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},"  for each Hit you've Blocked Recently"}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size"}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit"}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={type="Condition",neg=true,var="KilledRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="LightningMax",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},"  from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased   "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a  Grants level 20Skill"}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=12,type="INC",value=6,name="FireDamage",keywordFlags=0}},"  for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}},"  from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no  is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and  with Her Blessing"}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},"   while affected by Purity of Fire"}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=4096}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},"   while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills Adds 1 to 60 Lightning Damage"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},"  with Attack Skills"}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}},"  you Reflect to enemies is gained as Life"}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20  to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},"  if you have Shocked an Enemy Recently"}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion  per Skeleton you own 2% increased Minion Duration per  you own"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},"  of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=40,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialRhoa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+6% chance to Block Spell Damage {variant:3}+4% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}},"   Damage {variant:3}+4% chance to Block Spell Damage"}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total  while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a  is Triggered by an Enemy"}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}},"  of Chill on You {variant:2}75% reduced Effect of Chill on You"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},"  with  Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}},"  per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},"  on You Shocks you cause are reflected back to you"}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance"}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="BASE",keywordFlags=0,name="BleedChance",value=50}},"  with  Critical Strikes  40% increased Attack Damage "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},"  while affected by Aspect of the Cat"}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,type="BASE",value=2,name="ColdPenetration",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might  Adds 25 to 40 Cold Damage while you have Avian's Might"}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"47 to 61 added Chaos Damage per White Socket"}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill"}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},"  with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}},"  on You {variant:2}50% chance to Avoid being Chilled"}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second"}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=0,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},"  and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non-  per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,type="INC",value=-4,name="DamageTaken",keywordFlags=0}},"  from Taunted Enemies"}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems have 45% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create a Smoke Cloud when Hit {variant:1}40% increased  "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Charan's Sword Source: Drops from unique{Hillock}"]={nil,"Charan's Sword Source: Drops from unique{Hillock}"}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"]={nil,"Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},"Grants Summon Harbinger of Directions Skill "}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},"  gained when you Block {variant:2,3}+24 Mana gained when you Block"}c["Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},"  gained on Kill"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}},"  with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=3,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},"  on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["50% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=1048576}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},"  of each Damage Type for which you"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["Wrath Reserves no Mana"]={nil,"Wrath Reserves no Mana"}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=4,name="BlockChance",keywordFlags=0}},"   Damage"}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},"   while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain"}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={type="ActorCondition",actor="enemy",var="Maimed"},flags=5,type="BASE",keywordFlags=0,name="Duration",value=50}},"  to Maim on Hit  30% increased  "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},"  per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify  20% chance to Taunt on Hit"}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="Duration",keywordFlags=1048576}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},"  for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}},"  from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialSnake",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["+20% chance to Block Spell Damage 30% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}},"   Damage 30% increased Spell Damage"}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=38,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},"   while affected by{variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=0,name="Int",value=-1}},"   on Allocated Passives in Radius +100 to Accuracy Rating  on Unallocated Passives in Radius"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion  per  you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},"  on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="PierceChance",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage  Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}}," if you have at least 500 "}c["15% increased effect of Offering spells"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="INC",value=15,name="BuffEffect",keywordFlags=0}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=1,name="PhysicalDamage",keywordFlags=0}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5  to Attacks  per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills 175% increased Physical Damage"}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{},"  to Maim on Hit "}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="Gloves"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}},"   while affected by Vitality"}c["+18% Chance to Block Attack Damage while wielding a Staff Has no Sockets"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},"  Attack Damage  Has no Sockets"}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},"  while Poisoned Poisons on you expire 50% slower"}c["+24% chance to Block Spell Damage {variant:4}+20% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=24,name="BlockChance",keywordFlags=0}},"   Damage {variant:4}+20% chance to Block Spell Damage"}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}},"   as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},"  for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased  "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}},"  per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["120% increased Spell Damage"]={{[1]={flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=300,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},"  gained on Kill"}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{},"  Resistances"}c["Extra gore"]={nil,"Extra gore"}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},"   while affected by Purity of Elements"}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 33% more Damage during effect"]={nil,"Vaal Skills deal 33% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},"  for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMax",keywordFlags=0}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["+15% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}},"   Damage {variant:3}+15% chance to Block Spell Damage"}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might"}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}},"  Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{}," maximum number of Summoned Holy Relics"}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}},"   on Allocated Passives in Radius +5% to Critical Strike Multiplier  on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}},"  of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},"   while affected by Clarity"}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["25% reduced Golem Size"]={{},"  Size"}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality {variant:46}140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum  20% more Maximum Physical Attack Damage"}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},"  against Enemies that are affected"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["5% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on  Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EvasionAndEnergyShield",keywordFlags=0}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},"  on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket"}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills 100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills 100% increased Armour and Energy Shield"}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased  for each  You gain 8% increased Area of Effect for each Mine"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=58,name="EnergyShield",keywordFlags=0}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased  for each "}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect"}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,type="MORE",value=100,name="PoisonDamageOnCrit",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions"}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"]={nil,"Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},"  while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=0,type="INC",value=2,name="CritChance",keywordFlags=0}}," Attack  "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},"  per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=40,name="ChaosDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge"}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}},"  per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},"  with Hits "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},"  Attack Damage "}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=260,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse"}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},"  , up to 100%"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased  "}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=50,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["Physical Damage per 10 Strength"]={nil,"Physical Damage per 10 Strength"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["+6% chance to Block Spell Damage {variant:1,2}+100 to maximum Mana"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}},"   Damage {variant:1,2}+100 to maximum Mana"}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}},"   with Hits "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}}," per 500 "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's  when Animated Weapon Kills an Enemy"}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},"  for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["310% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=310,name="Evasion",keywordFlags=0}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},"  from Skeletons 10% increased Damage taken from Ghosts"}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}},"  as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}},"  Trigger  {variant:2}60% increased Trap Trigger Area of Effect"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=15,name="LifeLeechRate",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTotemLimit",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},"  per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances"]={nil,"Nearby Enemies have -10% to all Resistances"}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements {variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},"   while affected by{variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}},"  on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}},"  of Chill on You"}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},"   on Allocated Passives in Radius"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you"}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},"  with arrows that Fork"}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",keywordFlags=0,name="Damage",value=30}},"  to Maim on Hit  30% increased  "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="Duration",keywordFlags=1048576}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 28 to 43 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=43,name="FireMax",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=2},flags=1024,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}},"  of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["20% increased Damage with Hits against Chilled Enemies {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},[2]={type="SkillName",skillName="Ice Shot"},flags=4,type="INC",keywordFlags=0,name="Damage",value=20}},"  with Hits  {variant:2}With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}},"  when Socketed with a Green Gem"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-50,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}},"  from Mana before Life while affected by Clarity"}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a  is Triggered by an Enemy Skills which throw Traps have Blood Magic"}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage"}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={type="Condition",var="EnemyRareOrUnique"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair  Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={value={skillId="BeaconCausticCloud"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike"}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Cause Monster to Flee on Block 1% of  Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",keywordFlags=0,name="DamageTaken",value=-6}},"  from Bleeding Enemies 30% chance  to Maim on Hit  30% increased Damage "}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},"  with Ailments per Elder Item Equipped"}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding"}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}},"  per active "}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}},"  is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering"}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},"  while you do not have Avatar of Fire"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased   25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace {variant:19}15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},"  while affected by{variant:19}15% increased Movement Speed while affected by Grace"}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={type="ActorCondition",var="Maimed",actor="enemy"},flags=0,type="MORE",value=100,name="Damage",keywordFlags=2097152}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second"}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["40% increased Burning Damage"]={{[1]={flags=8,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected  20% more Damage "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=275,name="Damage",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=8192,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="FireMax",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace {variant:20}Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},"  while affected by{variant:20}Unaffected by Enfeeble while affected by Grace"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},"   while affected by Anger"}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},"  while affected by Discipline"}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}},"  per 25 Rampage Kills"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}},"  for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=17,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}},"  by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Burning"},flags=4,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}},"  Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace {variant:18}10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}}," to Evade Attacks while affected by{variant:18}10% chance  while affected by Grace"}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}}," Aspect of the Spider "}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size"}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},"  with Hits and Ailments "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"64 to 96 added Fire Damage per Red Socket"}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},"  of Elemental Ailments  Items and Gems have 10% reduced Attribute Requirements"}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},"  if you've taken a Savage"}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},"   while affected by Purity of Lightning"}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased  "}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}},"  as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}},"  of Ailments "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently"}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["92% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=92,name="Evasion",keywordFlags=0}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},"  with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Rampage"]={nil,"Rampage"}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath {variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},"   while affected by{variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee"}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},"  with Hits "}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["16% increased Physical Damage"]={{[1]={flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Speed per second"]={nil,"Speed per second"}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of  on Kill"}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},"   if you've"}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=2,name="ColdMax",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16  Leech"}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},"  for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}},"  for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},"  while affected by Discipline"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and  Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},"  with Hits  20% increased Lightning Damage"}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},"  for each Hit you've Blocked Recently 80% increased Physical Damage "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your  is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="Duration",keywordFlags=0}},"  of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}},"   while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=19,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}},"   from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=400,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=600,name="PhysicalMax",keywordFlags=0}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={nil,"If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},"  from Bleeding Enemies 30% chance  to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=1048576}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}},"  Converted to Fire while you have Avatar of Fire"}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional  Soul per Enemy Shattered Corrupted"}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",keywordFlags=0,name="MovementSpeed",value=2}},"   on Allocated Passives in Radius +15 to Maximum Mana  on Unallocated Passives in Radius"}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},"   for each 200 total Mana you have Spent Recently"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},"   while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for every 10  on Allocated Passives in Radius"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits  Your  can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},"  while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=388,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=584,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},"  of non-Damaging Ailments per Elder Item Equipped"}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving"}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},"   on Unallocated Passives in Radius"}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}},"  from Hits  is Converted to a random Element Hits  always inflict Elemental Ailments"}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton  10% increased Skeleton Cast speed"}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}},"   Damage"}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Bestial Minion {variant:3}Adds 16-25  to Attacks while you have a Bestial Minion"}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}},"   on Equipped Shield"}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="FireMax",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Bestial Minion"}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill  25% chance to gain an Endurance Charge on Kill  10% more  while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},"  with Hits and Ailments "}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=34,name="ElementalDamage",keywordFlags=0}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mine Arming Speed"]={{},"  Arming Speed"}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=30,name="PierceChance",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased  "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["+121 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=121,name="EnergyShield",keywordFlags=0}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},"  on you"}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},"   when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["92% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=39,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["92% increased Armour"]={{[1]={flags=0,type="INC",value=92,name="Armour",keywordFlags=0}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["8% additional Physical Damage Reduction while affected by Determination {variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},"  while affected by{variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},"  while Energy Shield is Full"}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}},"  of Ailments "}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks"}c["18% increased Cold Damage"]={{[1]={flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},"  is  while affected by Wrath"}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},"  gained when you Block +5% Chance to Block"}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},"  gained when you Block"}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["30% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{},""}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}},"  Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageTaken",value=50}}," to avoid Freeze, Shock, Ignite and Bleed  4% reduced  "}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}}," if you have at least 1500 "}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}},"  on You"}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=75,name="BlockChanceConv",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["+20% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}},"   Damage"}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=80,name="BlockChanceConv",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=8,type="INC",value=45,name="FireDamage",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},"  with Channelling Skills"}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional  Soul on Kill"}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  when you have no Energy Shield {variant:2}100% increased  Armour when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  when you have no Energy Shield"}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},"  of Curses on you +5% Chance to Block"}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},"  of Elemental Ailments "}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},"  for each Equipped Corrupted Item"}c["+30% chance to Block Spell Damage while on Low Life +6% Chance to Block"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}},"   Damage  +6% Chance to Block"}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}},"   Damage "}c["+36% chance to Block Spell Damage while on Low Life {variant:4}+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,type="BASE",keywordFlags=0,name="BlockChance",value=36}},"   Damage  {variant:4}+30% chance to Block Spell Damage "}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},"  while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=36,name="BlockChance",keywordFlags=0}},"   Damage "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},"  from Blinded Enemies 50% increased Blind duration"}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["+10% chance to Block Spell Damage +30 to Intelligence"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}},"   Damage +30 to Intelligence"}c["+10% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}},"   Damage"}c["+7% chance to Block Spell Damage {variant:3}+10% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}},"   Damage {variant:3}+10% chance to Block Spell Damage"}c["+15% chance to Block Spell Damage 60% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}},"   Damage 60% increased Spell Damage"}c["Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"}c["+18% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=18,name="BlockChance",keywordFlags=0}},"   Damage {variant:3}+15% chance to Block Spell Damage"}c["+18% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=18,name="BlockChance",keywordFlags=0}},"   Damage"}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=60,name="BlockChanceConv",keywordFlags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="Duration",keywordFlags=2097152}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength"}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}},"   from Blinded Enemies"}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=6,type="INC",value=30,name="FireDamage",keywordFlags=0}},"  with Hits and Ailments  30% reduced  Damage taken from Blinded Enemies"}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=52,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=79,name="ChaosMax",keywordFlags=0}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection"}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}},"  Reflected Gained as Life"}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky"}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="ColdMax",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}},"  for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["92% increased Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EnergyShield",keywordFlags=0}},nil}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection"}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="Duration",keywordFlags=1048576}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}},"   while Cursed"}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["20% increased Elemental Damage with Attack Skills +55 to maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills +55 to maximum Mana"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might Adds 3 to 62  while you have Avian's Might"}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike Wrath Reserves no Mana"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike Wrath Reserves no Mana"}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},"  while not Cursed"}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},"  of Curses on you"}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}},"  per active  Blood Magic"}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on  Kill"}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage {variant:1}10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}},"   Damage {variant:1}10% additional Chance to Block "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},"  against Projectiles +25% additional Block Chance against Projectiles"}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},"  while affected by Hatred"}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},"  against Projectiles"}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}},"  from Projectile Attacks"}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},"  from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+120 to Strength"]={{[1]={flags=0,type="BASE",value=120,name="Str",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=5,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},"  for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},"   for each 200 total Mana you have Spent Recently Shaper Item"}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},"   against"}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}},"  from Projectile Attacks"}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},"  gained when you Block"}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid  when Hit  0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},"    if Equipped Shield has at least 30% Chance to Block"}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}},"  for 9 seconds on Throwing a  {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,type="INC",value=85,name="Damage",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow  as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},"  for each Equipped Corrupted Item"}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}},"  while you have Avatar of Fire"}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["Deal no Non-Elemental Damage Elder Item"]={nil,"Deal no Non-Elemental Damage Elder Item"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your  is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with  "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on  Critical Strike"}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},"  per Elder Item Equipped"}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block 6% additional "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMax",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageGainAsChaos",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageGainAsChaos",value=4}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,type="BASE",value=3,name="ActiveGolemLimit",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger {variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},"   while affected by{variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,type="BASE",value=63,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},"   if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}},"  Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}},"  as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and  Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills Adds 1 to 55 Lightning Damage"}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased  "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=50,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of  when you use a Skill while affected by{variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no  is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},"  with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=110,name="ColdMax",keywordFlags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  if you Summoned a  in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced  Damage  "}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}},"  for each 200 total Mana you have Spent Recently 60% increased  Damage for each 200 total Mana you have Spent Recently"}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=14,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["Crimson Dance {variant:8}Eldritch Battery"]={nil,"Crimson Dance {variant:8}Eldritch Battery"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}},"  of Shock Unaffected by Shock"}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks"}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire {variant:35}Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={type="SkillName",skillName="Purity of Fire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},"   while affected by{variant:35}Unaffected by Burning Ground while affected by Purity of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},"  gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Recover 20% of  on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased maximum Mana"]={{[1]={flags=0,type="INC",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},"   if you've"}c["5% additional Block Chance"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},"  from Ghosts"}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill  10% more  "}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=6,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight  100 Life Regenerated per Second while you have Avian's Flight"}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="FlaskEffect",keywordFlags=0}},"  of Chill"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},"  while Poisoned"}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},"  while affected by Determination"}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=24,name="BlockChance",keywordFlags=0}},"   Damage"}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",keywordFlags=0,name="Damage",value=30}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify  20% chance to Taunt on Hit You and nearby Allies have 15% increased   4% reduced Damage taken from Taunted Enemies"}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=58,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},"  while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to avoid Bleeding 20% increased  while you have Cat's Stealth"}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},"  gained when you Block"}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints"}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=28,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=6,name="LightningMax",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life"}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=5}},nil}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}},"  from Hits  is Converted to a random Element Hits  always inflict Elemental Ailments"}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AbyssalCry",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="ColdDamage",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}},"  is taken from Mana before Life when Hit"}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of  is taken from Mana before Life when Hit"}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining"}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no  is Reserved"}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no  is Reserved"}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," if you have at least 1000 "}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no  is Reserved"}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice {variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={type="SkillName",skillName="Purity of Ice"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},"   while affected by{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}},"  for each Herald Skill affecting you"}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},"  gained when you Block {variant:2,3}+48 Life gained when you Block"}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="INC",keywordFlags=0,name="Damage",value=20}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},"  of Shrine Effects on you"}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}},"  of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}},"  of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},"  gained on Kill 75% increased Effect of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},"  gained on Kill"}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=34,name="LightningMax",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased  for each "}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your  is triggered by an Enemy"}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion   Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion  "}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},[2]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",keywordFlags=0,name="Speed",value=2}}," Minion   2% increased Minion Movement Speed "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion  "}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}},"  for each  and Mine you have"}c["+225 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=225,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},"  with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},"  when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100  to Use a Skill"}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}},"   when on Low Mana"}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},"  while you have at least 5 Crab Barriers"}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=56,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=84,name="ChaosMax",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=9,name="BlockChance",keywordFlags=0}},"   Damage {variant:2}+6% chance to Block Spell Damage"}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=9,name="BlockChance",keywordFlags=0}},"   Damage"}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},"  while affected by Vitality"}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}},"   while affected by Wrath"}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},"  Enemies to Flee on hit"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},"  Attack Damage "}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageReduction",value=1}},"   on Allocated Passives in Radius +5% to Critical Strike Multiplier  on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}}," Spectre "}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=10,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges"}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity {variant:6}Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=10,name="DamageTakenGainAsEnergyShield",keywordFlags=0}},"  from Mana before Life while affected by{variant:6}Gain 18% of Maximum Mana  while affected by Clarity"}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=25,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=34,name="ChaosMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy"}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=21,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased  for each  10% Chance for Traps to Trigger an additional time"}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity {variant:9}8% chance to Block while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total  while affected by{variant:9}8% chance to Block while affected by Determination"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["+280 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=280,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=0}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,type="BASE",value=25,name="Evasion",keywordFlags=0}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}},"   on Allocated Passives in Radius 1% additional Physical Damage Reduction  on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}},"  from Projectile Attacks 200% increased Armour against Projectiles"}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a  {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="ColdMax",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed  when you Attack with a Bow"}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=188,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a  or throw a Trap 5% increased  for each Trap and Mine you have"}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},"  gained on Kill Removes 1% of maximum Life on Kill"}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25  to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy"}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=31,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="ColdMax",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=9,name="LightningMax",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},"  per 3 Player Levels 12% increased "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},"  per 3 Player Levels"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},"  per Enemy killed recently, up to 50%"}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},"  when Socketed with a Red Gem"}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}},"  gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline {variant:17}+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},"  while affected by{variant:17}+8% chance to Evade Attacks while affected by Grace"}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger {variant:5}10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},"   while affected by{variant:5}10% of Damage taken from Mana before Life while affected by Clarity"}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}}," to Hits  "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}},"Increases and Reductions to  also apply to Accuracy  to Hits  "}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}},"  of  Skills that cast an Aura"}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=33},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[2]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=34},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[3]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=35},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 4% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},"  from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Burning Damage"]={{[1]={flags=8,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=9,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["20% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}},"  while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},"   while affected by Anger"}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}},"  against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second"}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion  per Skeleton you own"}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life"}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="ColdMax",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}},"  with Hits and Ailments "}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},"  while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="ColdMax",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=16,name="FireMax",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected  {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on  Stun"}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks 40% increased Armour "}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=60,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Leech 5% of  "}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected  Damage  Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  against Rare monsters"}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=1024}},nil}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}},"  Chilled Enemies"}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=10}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}},"  Attackers for 4 seconds on Block"}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-15,name="ChaosResist",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by Hatred"}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},"   against Maimed Enemies 20% chance to Maim on Hit"}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}},"  as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},"  when Hitting Cursed Enemies"}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={nil,"You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="LightningDamage",keywordFlags=0}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality {variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},"  while affected by{variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},"  for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}}," Total "}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},"  with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},"  with Ignites inflicted on Chilled Enemies"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="FireMax",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{},"  Arming Speed"}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}},"  for each  and Mine you have Damage Penetrates 6% Elemental Resistances "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=75,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=225,name="LightningMax",keywordFlags=0}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed  when you Attack with a Bow 15% increased "}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ChaosMax",keywordFlags=0}},nil}c["15% increased Burning Damage"]={{[1]={flags=8,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills {variant:1}+15% to all Elemental Resistances"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills {variant:1}+15% to all Elemental Resistances"}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=130,name="LightningMax",keywordFlags=0}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EnergyShield",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,type="INC",value=6,name="FireDamage",keywordFlags=0}},"  for each Enemy you have Shocked Recently"}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected  {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=23,name="BlockChanceConv",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}},"  taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}},"  gained as Mana over 4 seconds when Hit"}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge"}c["10% Chance for Traps to Trigger an additional time"]={{},"  to Trigger an additional time"}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={type="DistanceRamp",ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}}},flags=0,type="BASE",value=100,name="PierceChance",keywordFlags=0}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},"  with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["+53 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=53,name="EnergyShield",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify  20% chance to Taunt on Hit You and nearby Allies have 15% increased  "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},"   if your other Ring is an Elder Item"}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},"  if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=48,name="ColdMax",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a  or throw a Trap"}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White"}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}},"  when Socketed with a Blue Gem All Sockets are White"}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},"  when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred {variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},"  while affected by{variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{},"  to Trigger an additional time"}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to  while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["10% reduced Character Size"]={{}," Character Size"}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased   4% reduced Damage taken from Taunted Enemies"}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by  {variant:2}Projectiles Pierce you"}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}}," while you have Avian's Flight"}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["+6% chance to Block Spell Damage 180% increased Armour and Energy Shield"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}},"   Damage 180% increased Armour and Energy Shield"}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={nil,"Lose 33.5 Mana per Second"}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="ColdMax",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}},"  of Chill on You {variant:1}100% increased Ignite Duration on You"}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},"   against Maimed Enemies"}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected  Damage  Penetrates 5% Elemental Resistance"}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second"}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}}," Minion  per Spectre you own"}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=90,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=240,name="LightningMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},"   if you've"}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=20,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["30% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125  Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy  Attacks always inflict Bleeding while you have Cat's Stealth"}c["Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["25% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=25,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=8,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath {variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},"   while affected by{variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}}," while you have a Bestial Minion"}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=40,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=140,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=225,name="FireMax",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune  and Chill  Damage   "}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},"  per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to  +20 to Dexterity"}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=150,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=250,name="FireMax",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion  per  you own 12% increased Minion Damage per Spectre you own"}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["10% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,type="INC",value=275,name="EnergyShield",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},"  gained on Kill "}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used"}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},"   per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},"   per Siphoning Charge"}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReductionLifeLeech",keywordFlags=0}},"  from Hits per Siphoning Charge 0.2% of Damage  per Siphoning Charge"}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},"  from Hits per Siphoning Charge"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non-  per Siphoning Charge"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16  to Attacks and s per Siphoning Charge"}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},"  against Enemies that are affected"}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},"  while affected by Haste"}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=20,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality {variant:47}30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by{variant:47}30  gained for each Enemy Hit while affected by Vitality"}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=15,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=140,name="LightningMax",keywordFlags=0}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},"  per Enemy killed recently, up to 50% You have Zealot's Oath "}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth  Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalPenetration",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment  on You You are Immune to Bleeding"}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment  on You"}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},"  gained on Kill"}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a  or throw a Trap 5% increased  for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}},"  on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage  Resistance of each Element for which your"}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,type="INC",keywordFlags=0,name="PhysicalDamageTaken",value=-50}}," Reflected  20% more Damage  15% increased  of Effect of Area Skills "}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}},"  as Extra Damage of a random Element"}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid   You have Phasing "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 8% increased maximum Life"]={nil,"Has 1 Abyssal Socket 8% increased maximum Life"}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might "}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}},"  gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}},"  for 4 seconds after spending 200 Mana"}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+90 to Strength"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-13,name="MineLayingSpeed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred {variant:26}+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by{variant:26}+1.8% to  while affected by Hatred"}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},"  of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["14% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=14,name="FlaskEffect",keywordFlags=0}},nil}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["12% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=12,name="FlaskDuration",keywordFlags=0}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased   "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Mana",keywordFlags=0}},"  per Abyss Jewel affecting you"}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}},"  gained as Mana when Hit"}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},"   while affected by Hatred"}c["Culling Strike"]={{},"Culling Strike"}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=24,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},"   while affected by Anger"}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["50% less Damage to surrounding targets"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=0}},"  to surrounding targets"}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}},"  per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}},"  of  Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},"  with Hits and Ailments  You have Crimson Dance while you have Cat's Stealth"}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={type="SocketedIn",slotName="Boots"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=4096}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton  10% increased Skeleton Attack Speed"}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{},"  Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected  {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},"  and Energy Shield"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-10,name="ManaCost",keywordFlags=0}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}},"  when Socketed with a Blue Gem"}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},"  of Curses on you {variant:3}10% additional Block chance while not Cursed"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}},"  from Hits  is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills"}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},"  of Curses on you"}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}},"  while your Off Hand is empty"}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},"  with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=30,name="BlockChanceConv",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{}," to inflict Bleeding  Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["2% additional Block Chance"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=5,name="PierceChance",keywordFlags=0}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["8% chance to Block while affected by Determination {variant:10}8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},"  while affected by{variant:10}8% additional Physical Damage Reduction while affected by Determination"}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill  25% chance to gain an Endurance Charge on Kill "}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill  is "}c["Physical Damage per 10 Strength 10% reduced Movement Speed"]={nil,"Physical Damage per 10 Strength 10% reduced Movement Speed"}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=130,name="CritChance",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath {variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},"  is  while affected by{variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"}c["2% additional Chance to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{}," to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=100,name="BlockChanceConv",keywordFlags=0}},nil}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},"  per 5 Armour on Equipped Shield +5 to Armour  on Equipped Shield"}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},"Your Hits can't be Evaded by Blinded Enemies    "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity {variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},"   while affected by{variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased  "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}}," for each Spider's Web on the Enemy"}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},"  while affected by Grace"}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on  Critical Strike"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of  when you use a Skill while affected by Clarity"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}},"  from s and Mines"}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},"  while affected by Grace"}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline {variant:16}40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by{variant:16}40% faster  while affected by Discipline"}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=25,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced  "}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["4% chance to Block Attack Damage 10% additional Chance to receive a Critical Strike"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},"  Attack Damage 10% additional Chance to receive a Critical Strike"}c["Minions have 2% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}},"  of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["35% increased Burning Damage"]={{[1]={flags=8,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Maimed"},flags=0,type="INC",keywordFlags=0,name="Duration",value=30}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,type="BASE",value=3,name="ColdPenetration",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=18,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=56,name="LightningMax",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,type="BASE",value=3,name="FirePenetration",keywordFlags=0}},nil}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=15,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=55,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=75,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["Allocated Small Passive Skills in Radius grant nothing"]={nil,"Allocated Small Passive Skills in Radius grant nothing"}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="FireResist",keywordFlags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="LightningMax",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills 12% increased Dexterity"}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},"  gained on Killing a Shocked Enemy"}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["50% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=11,name="LightningMax",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill  10% more   10% reduced Physical Damage taken while at maximum Endurance Charges"}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,type="MORE",value=-50,name="Damage",keywordFlags=0}},"  to surrounding targets 20% increased  of Effect of Area Skills"}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}},"   Damage"}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}},"  gained when you Block"}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}},"   on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=0}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},"   on Unallocated Passives in Radius"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=25,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="AvoidIgnite",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size  Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks"}c["50% increased Damage if you have Shocked an Enemy Recently 40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},"  if you have Shocked an Enemy Recently 40% increased Effect of Shock"}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}},"  of Shock"}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},"  with Hits and Ailments "}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["began Recently"]={nil,"began Recently"}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="Duration",keywordFlags=2097152}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit  Your Critical Strikes  Maim Enemies"}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain"}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},"  per 5 Maximum Energy Shield on Equipped Shield"}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialItem",flags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your  is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=33,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=47,name="ColdMax",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=8,name="BleedChance",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{},"  to Maim on Hit "}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PowerChargesMax",keywordFlags=0}}," to gain a Power Charge +1 to "}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill"}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},"  on you 4% increased  Damage "}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,type="BASE",value=2,name="FirePenetration",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=45}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},"  with Attack Skills"}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},"  with Attack Skills +200 Strength Requirement"}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},"  if you Summoned a  in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}},"  from Hits  is Converted to a random Element"}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your  is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill  is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium  {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},"  ofSpectres have 1000% increased Critical Strike Chance"}c["10% additional Block chance while not Cursed {variant:3}20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}},"  while not Cursed {variant:3}20% additional  Block chance while Cursed"}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill  25% chance to gain an Endurance Charge on Kill  10% more  while at maximum Frenzy Charges"}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"]={nil,"Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}},"   Damage"}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}},"  with Hits and Ailments "}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["20% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}},"  per 15 Rampage Kills"}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ArrowsThatPierceCauseBleeding",flags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred"}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of  Leeched as Mana"}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger {variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},"   while affected by{variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},"  while your Off Hand is empty"}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="FlaskEffect",keywordFlags=0}},"  of Shock"}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,type="MORE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased  "}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}},"  per Abyss Jewel affecting you"}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=256}},"  if you have used a  Recently"}c["Elemental Hit deals 15% increased Damage"]={nil,"Elemental Hit deals 15% increased Damage"}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},"  Attack Damage"}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky"}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},"  while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},"  while affected by Determination"}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline {variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},"  while affected by{variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste {variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={type="SkillName",skillName="Haste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},"  while affected by{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}},"  gained when you Block 4% additional Chance to Block "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred {variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},"   while affected by{variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by Vitality"}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid  when Hit {variant:2}You always Ignite while Burning"}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=4,name="FireMax",keywordFlags=0}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=25,name="BlockChanceConv",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},"   while affected by Wrath"}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},"   while affected by Purity of Elements"}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}},"   on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMax",value=7}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional  Soul per Enemy Shattered"}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional  Soul on Kill Corrupted"}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance  "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["40% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid  when Hit"}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no  is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,type="MORE",value=-80,name="FireDamage",keywordFlags=0}},nil}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ChaosMax",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage 4% chance to Block Attack Damage"]={{[1]={flags=2,type="BASE",value=4,name="BlockChance",keywordFlags=0}},"   Damage 4% chance to Block Attack Damage"}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}},"   on Allocated Passives in Radius +15 to Maximum Mana  on Unallocated Passives in Radius"}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},"  for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}},"  gained when you Block {variant:1}20% reduced Movement Speed"}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-15,name="MineLayingSpeed",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=5,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow  as Extra Damage of an Element"}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{},"  Size"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}},"  as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=15,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},"  for each Hit you've Blocked Recently"}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}},"   while you have iron Reflexes"}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},"  with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian  Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}},"  from Attacks"}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},"  from Projectile Attacks"}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and  while you have a Bestial Minion"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements {variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},"   while affected by{variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," Rarity of Items Dropped by Frozen Enemies 40% increased  with Attack Skills"}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your  is triggered by an Enemy Recover 100  when your Trap is triggered by an Enemy"}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="ColdMax",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred {variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},"   while affected by{variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialUrsa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["15% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and  while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=16,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=53,name="LightningMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}},"  of Ailments  +4% Chance to Block"}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=48,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=72,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["+23 to maximum Life"]={{[1]={flags=0,type="BASE",value=23,name="Life",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}},"   when on Low Mana"}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{}," maximum number of Summoned s if you have 3 Primordial Items Socketed or Equipped"}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["Perfect Agony"]={nil,"Perfect Agony"}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},"  for each corpse consumed recently"}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}},"  of non-Keystone Passive Skills in Radius"}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,type="INC",value=-25,name="Damage",keywordFlags=0}},"  Size Golems Deal 45% less "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+75 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=75,name="EnergyShield",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased  for each  You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["Extra Gore"]={nil,"Extra Gore"}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your  is Detonated targeting an Enemy"}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},"   while affected by Anger"}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},"  gained on Kill +1 to Level of Socketed Elemental Gems"}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"}c["30% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}},"   while Cursed Curse Reflection"}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements {variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},"   while affected by{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={nil,"Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},"Blind Chilled Enemies on Hit    "}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},flags=0,type="BASE",value=-1,name="Dex",keywordFlags=0}},"   on Allocated Passives in Radius"}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of  when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["10% increased Elemental Damage with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},"  with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=15,name="FrenzyChargesMax",keywordFlags=0}}," to gain aCharge on Kill +1 to "}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil}